UI Sprite Animation
Western: Quick Draw » Devlog
This video will show you how to animated UI just like 2d Animation.
1: You need 2d sprite animation, i will take from "Pixel Adventure 2" on itch.io
2: this code will loop the sprite animation you referentce.
public Image m_Image;
public Sprite[] m_SpriteArray;
public float m_Speed = .02f;
private int m_IndexSprite;
Coroutine m_CorotineAnim;
bool IsDone;
public void Func_PlayUIAnim()
{
IsDone = false;
m_CorotineAnim = StartCoroutine(Func_PlayAnimUI());
}
public void Func_StopUIAnim()
{
IsDone = true;
StopCoroutine(m_CorotineAnim);
}
IEnumerator Func_PlayAnimUI()
{
yield return new WaitForSeconds(m_Speed);
if (m_IndexSprite >= m_SpriteArray.Length)
{
m_IndexSprite = 0;
}
m_Image.sprite = m_SpriteArray[m_IndexSprite];
m_IndexSprite += 1;
if (IsDone == false)
m_CorotineAnim = StartCoroutine(Func_PlayAnimUI());
}
3: Create a UI image to run animation and 2 button to play and stop animation on the image.
4: Pull the script to UI image, then reference the image and the sprite to "inspector script"
5: Now you can click play and you can play or stop the animation. You also can control speech of animation.
Hope this can help you.
Western: Quick Draw
Western: Quick Draw is a Western-themed action-shooter game played from a third-person perspective.
| Status | Released |
| Author | Xwin Studio |
| Genre | Shooter, Action |
| Tags | 3D, duel, Multiplayer, one-hit-kill, One-shot, Third Person, Unity |
| Languages | English |
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